OBJECTIVES
- To develop skills required to be an expert in the field of Graphics, Animation and VFX
- To provide competent and technical skills personnel to the industry in the area of Graphics, Animation and VFX.
- To enhance the employability skills.
- To encourage entrepreneurship among student pursuing the education.
- To ensure holistic development of students.
Eligibility
Candidates who have passed 2 years Pre-University course of Karnataka State in any discipline or its equivalent (Viz., 10 + 2 of other states, Diploma etc) are eligible for admission into this program. Foreign nationals are also eligible to take admission into this course subjected to eligibility clearance from University.
Courses Highlights
- Practical Projects : Hands-on projects that encourage collaboration, creativity, and application of skills in real-world scenarios.
- Industry Exposure : Workshops and seminars led by industry professionals to provide insights into current trends and practices.
- Portfolio Development : Guidance on creating a professional portfolio that showcases individual strengths and skills, crucial for job applications.
- Internships : Opportunities for internships or practical placements in studios, which are invaluable for gaining real-world experience.
- Emerging Technologies : Exploration of cutting-edge technologies like augmented reality (AR), virtual reality (VR), and the use of AI in animation and VFX.
- Soft Skills : Development of communication, teamwork, and project management skills essential for working in collaborative environments.
- Final Year Project : A capstone project that allows students to synthesize their learning and produce a significant piece of work.
These components prepare graduates for various roles in the creative industry, including animator, VFX artist, graphic designer, and more.